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Post by musicalmafia on Mar 23, 2011 20:21:15 GMT -5
Don't get what? The game(I lost) or what they are doing?
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Post by JR48fan on Mar 23, 2011 20:23:21 GMT -5
Don't get what? The game(I lost) or what they are doing? Both.
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Post by musicalmafia on Mar 23, 2011 20:28:46 GMT -5
Don't get what? The game(I lost) or what they are doing? Both. What don't you get I can explain. I've also decided how I'm doing the battles. By putting all units in a battle into random.org and whatever it lands on means who wins the battle. The unit it lands on also gains an experience bonus. So the more forces you have the bigger chance you have of winning the battle which I think is fair.
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Post by Soup567 on Mar 23, 2011 20:33:05 GMT -5
What don't you get I can explain. I've also decided how I'm doing the battles. By putting all units in a battle into random.org and whatever it lands on means who wins the battle. The unit it lands on also gains an experience bonus. So the more forces you have the bigger chance you have of winning the battle which I think is fair. Except one army could have much stronger weapons and such. And also for the religions section you need to add more.
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Post by musicalmafia on Mar 23, 2011 20:37:12 GMT -5
What don't you get I can explain. I've also decided how I'm doing the battles. By putting all units in a battle into random.org and whatever it lands on means who wins the battle. The unit it lands on also gains an experience bonus. So the more forces you have the bigger chance you have of winning the battle which I think is fair. Except one army could have much stronger weapons and such. And also for the religions section you need to add more. I don't put anything under religions. I just do what Wiki tells me is the religion.
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Post by musicalmafia on Mar 23, 2011 20:37:47 GMT -5
What don't you get I can explain. I've also decided how I'm doing the battles. By putting all units in a battle into random.org and whatever it lands on means who wins the battle. The unit it lands on also gains an experience bonus. So the more forces you have the bigger chance you have of winning the battle which I think is fair. Except one army could have much stronger weapons and such. And also for the religions section you need to add more. Then I'll make them have like 3 units instead of one to make up for the added weaponry.
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Post by Soup567 on Mar 23, 2011 20:40:28 GMT -5
I don't put anything under religions. I just do what Wiki tells me is the religion. The OP says: Religions: Christianity & Atheism
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Post by musicalmafia on Mar 23, 2011 20:43:11 GMT -5
I don't put anything under religions. I just do what Wiki tells me is the religion. The OP says: Religions: Christianity & Atheism That's the Canada Sample I think. Let me check. Yeah.
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Post by Soup567 on Mar 23, 2011 20:45:04 GMT -5
The OP says: Religions: Christianity & Atheism That's the Canada Sample I think. Let me check. Yeah. My bad. But also, I think the factions should be more in depth. Not just 3 simple things.
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Post by musicalmafia on Mar 23, 2011 20:52:27 GMT -5
That's the Canada Sample I think. Let me check. Yeah. My bad. But also, I think the factions should be more in depth. Not just 3 simple things. There will be like alliances you can still make. But you won't get your own QT for that. Factions can only be made with similar Ideology. Which you can influence people towards your Ideology. This is set up alot like HoI(Hearts Of Iron). I just think the AI is really retarded in HoI so I thought it would be funner with actual humans.
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Post by musicalmafia on Mar 23, 2011 20:56:29 GMT -5
Also every ten years I'll make a new QT for each faction where I will change the factions to fit that era's Ideologies. Alliances remain forever though. Factions are temporary.
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Post by musicalmafia on Mar 23, 2011 20:57:15 GMT -5
Triple post but if you get your actions/ discuss quickly enough I can update this daily.(I'm not as lazy as Milk I just hate writing PM's.)
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Post by Soup567 on Mar 23, 2011 21:21:40 GMT -5
I think factions should be like civics in Civ. There should be several categories with a few different things in them. A government section, a power section, an economy section, etc.
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Post by musicalmafia on Mar 24, 2011 16:17:58 GMT -5
Working on PM's. Soup I understand but it will just create more difficulty into the game I think. Some people already don't get it which for those of you who don't get it would explain I can try to straighten things out. Also Soup and Robbie I need your troop placements. Just goto the map and shade them for your troop starting positions.(If you have two different troops or multiple troops in a province note this so I can calculate battles to the best efficency.)
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Post by Soup567 on Mar 24, 2011 16:24:52 GMT -5
Where is the map?
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