Post by JesusSilencio on Mar 2, 2011 14:43:13 GMT -5
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Basic idea is that we have two teams go head to head to see who can score higher. Concept stolen from Baanu_Rass (who got the idea from Bmaninc)
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The Game
-In order to make the dlc selections reflect what the players actually have, I need two things: a skill sheet, and their dlc quickplay list. Although it isn't absolutely necessary to do these, your dlc won't be represented if you don't, and it will be more likely that the dlc won't be songs that you have.
-For the skill sheet, you just need to rate your self (0-10) in guitar, drums, prodrums, vocals, keys, and pro-keys. The scale is:
0 - Don't have the hardware.
1 - Never play this instrument, can only play on easy or maybe medium.
3 - Play on medium typically.
5 - Play on hard typically.
7 - Play on Expert typically.
8 - Mostly get 5* on songs, sometimes gold, sometimes 4*
9 - Most songs have 5*, and a decent amount of gold, few 3* or 4*
10 - Near the top of the leaderboards.
-Read this post to see how to make the dlc list. Make sure you check the "keys difficulty" checkbox.
-Two team captains are chosen, and they take turns picking team mates (second pick gets to go twice, to even it out).
-There will be 3 songs for each catagory (Any, drums, prodrums, guitar, bass, vocals, keys, prokeys). In addition, there will be a song that the two team captains will play.
-Method for choosing songs (you can skip this if you want): For the any instrument songs, any song that at least 2 people from both teams have is a legal song. For the specific instrument songs, as long as 44% of the point total from each team has that song, the song is legal. In addition, each category will have at least 1 dlc song, so if 3 on-disc songs come up, the next dlc song will replace the third song. Also, if a song is repeated (from any time during the current competition, no matter the instrument), then the song will be skipped.
-Each player will play up to 5 songs, and all of the team's scores will be added up. Which ever team has the higher total score wins.
-We'll decide if we want to do another round after this one. If we do, it will be a "best 2 out of 3" sort of deal.
~
Rules:
1.) No old scores are allowed to be used; only scored earned after the songs are announced are valid.
2.) Each player submits up to 5 scores. They may play as many songs as they want, just as long as no one submits more than 5 in the final scores.
3.) Any difficulty is acceptable. No-Fail mode is also acceptable.
4.) Any mods are ok, except for double bass pedal. You are only allowed to use one pedal for drums.
5.) On regular keys, using the guitar controller is not allowed. Only the keyboard controller or a midi keyboard are allowed.
6.) For the "Any Instrument" songs, you may play guitar, bass, drums, vocals, keys (using any controller, including a guitar), pro-guitar, pro-bass, or pro-keys. Pro-drums are not allowed, due to them being, in general, easier to get high scores on. Also note that, although you can play keys using the guitar controller on these songs, that is not allowed on the "regular keys" songs.
~
Links to the old threads:
www.rockband.com/forums/showthread.php?t=142367
www.rockband.com/forums/showthread.php?t=151022
Basic idea is that we have two teams go head to head to see who can score higher. Concept stolen from Baanu_Rass (who got the idea from Bmaninc)
~
The Game
-In order to make the dlc selections reflect what the players actually have, I need two things: a skill sheet, and their dlc quickplay list. Although it isn't absolutely necessary to do these, your dlc won't be represented if you don't, and it will be more likely that the dlc won't be songs that you have.
-For the skill sheet, you just need to rate your self (0-10) in guitar, drums, prodrums, vocals, keys, and pro-keys. The scale is:
0 - Don't have the hardware.
1 - Never play this instrument, can only play on easy or maybe medium.
3 - Play on medium typically.
5 - Play on hard typically.
7 - Play on Expert typically.
8 - Mostly get 5* on songs, sometimes gold, sometimes 4*
9 - Most songs have 5*, and a decent amount of gold, few 3* or 4*
10 - Near the top of the leaderboards.
-Read this post to see how to make the dlc list. Make sure you check the "keys difficulty" checkbox.
-Two team captains are chosen, and they take turns picking team mates (second pick gets to go twice, to even it out).
-There will be 3 songs for each catagory (Any, drums, prodrums, guitar, bass, vocals, keys, prokeys). In addition, there will be a song that the two team captains will play.
-Method for choosing songs (you can skip this if you want): For the any instrument songs, any song that at least 2 people from both teams have is a legal song. For the specific instrument songs, as long as 44% of the point total from each team has that song, the song is legal. In addition, each category will have at least 1 dlc song, so if 3 on-disc songs come up, the next dlc song will replace the third song. Also, if a song is repeated (from any time during the current competition, no matter the instrument), then the song will be skipped.
-Each player will play up to 5 songs, and all of the team's scores will be added up. Which ever team has the higher total score wins.
-We'll decide if we want to do another round after this one. If we do, it will be a "best 2 out of 3" sort of deal.
~
Rules:
1.) No old scores are allowed to be used; only scored earned after the songs are announced are valid.
2.) Each player submits up to 5 scores. They may play as many songs as they want, just as long as no one submits more than 5 in the final scores.
3.) Any difficulty is acceptable. No-Fail mode is also acceptable.
4.) Any mods are ok, except for double bass pedal. You are only allowed to use one pedal for drums.
5.) On regular keys, using the guitar controller is not allowed. Only the keyboard controller or a midi keyboard are allowed.
6.) For the "Any Instrument" songs, you may play guitar, bass, drums, vocals, keys (using any controller, including a guitar), pro-guitar, pro-bass, or pro-keys. Pro-drums are not allowed, due to them being, in general, easier to get high scores on. Also note that, although you can play keys using the guitar controller on these songs, that is not allowed on the "regular keys" songs.
~
Links to the old threads:
www.rockband.com/forums/showthread.php?t=142367
www.rockband.com/forums/showthread.php?t=151022